I'm a 19-year-old computer science student with aspirations of becoming a software engineer. I've always been hardworking, consistent, and disciplined in everything I do, and these traits have served me well as I pursue my career goals. What really fuels my passion for computer science is my curiosity about how things work. I'm always tinkering with code, experimenting with new technologies, and looking for ways to improve my skills. I'm excited to find new job opportunities that will allow me to put my knowledge to work and continue developing my expertise. With my strong work ethic and drive to learn, I know I can make a positive impact in the field of software engineering.
The Cut-Tec Production app, one of my projects, simplifies employee management and order processing of the Cut-Tec company. It offers a user-friendly interface for owner to oversee his workforce efficiently. Additionally, clients can easily place orders through the app. With its streamlined features, the Cut-Tec Production app enhances operational efficiency and provides a convenient experience for both owners and clients.
The Translator app, a Python-based project in my portfolio, incorporates a backend written in Python. Leveraging the Google Translate API, it efficiently handles translation requests, including the translation of comments within source files. Seamlessly connecting users to the powerful translation capabilities of Google Translate, this app enables accurate and convenient translations. The frontend, built using Zenity in Bash, provides a user-friendly interface for effortless translation of text, including comments in source files.
The SpyHunter game holds a special place in my programming journey as it was one of my earliest college projects that helped me grasp the fundamentals of the C language. Developed using the SDL (Simple DirectMedia Layer) library, players are able to navigate a spy vehicle through the map, evading obstacles and enemies. With its simple yet engaging gameplay, SpyHunter showcases my ability to implement C programming concepts and utilize the power of SDL.
The World Simulation project, developed in Java using the Swing library, holds a significant place in my object-oriented programming classes. This project provided a hands-on opportunity to apply object-oriented principles and concepts. The simulation allows users to create and manipulate objects in a virtual world, showcasing their behaviors and interactions. With its graphical interface built using Swing, the World Simulation project demonstrates my ability to design and implement object-oriented systems in Java.